Jul 03, 2008, 12:12 AM // 00:12
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#1
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Can We Get rid of the Rats?
Ever since GW:EN came out, the rats and ooze have been running around our port towns. I don't recall any other changes like this that have stayed around. They just seem kind of annoying now. I'm pretty sure they're not adding to anything either; as most people already have or know what GW:EN is. Can they go now?
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Jul 03, 2008, 12:15 AM // 00:15
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#2
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Wilds Pathfinder
Join Date: Jul 2007
Location: Oregon, USA
Guild: Where iz teh Bonuz [WitB]
Profession: P/W
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I'm waiting for the day the oozes multiply by 100... each... then /Shockwave everyone in town to death.
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Jul 03, 2008, 12:19 AM // 00:19
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#3
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Desert Nomad
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
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Yea I agree, they were a seasonal attraction to advertise GWEN. The earthquake wasn't even a big deal, just led you to Eyes of the North. it's been over for a bit, why don't we kill off the oozies. (Perhaps on the year anniversary of GWEN)
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Jul 03, 2008, 12:28 AM // 00:28
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#4
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Ascalonian Squire
Join Date: Mar 2008
Location: in your computer
Profession: Rt/R
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oozes are awesome!
Don't be mean to the oozes
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Jul 03, 2008, 01:09 AM // 01:09
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#5
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Ascalonian Squire
Join Date: Mar 2008
Location: in your computer
Profession: Rt/R
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NOOO why the ooze! Save the ooze!
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Jul 03, 2008, 01:19 AM // 01:19
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#6
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Jungle Guide
Join Date: Apr 2006
Profession: W/R
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get rid of them might help with some of the fps in the big cities that some poeple have
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Jul 03, 2008, 01:32 AM // 01:32
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#7
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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get rid of the RATS...........
NEVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
__________________
where is the 'all you can eat' cookie bar?
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Jul 03, 2008, 02:10 AM // 02:10
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#8
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Kyomi Tachibana
I'm waiting for the day the oozes multiply by 100... each... then /Shockwave everyone in town to death.
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I /sign for this on the Eye of the North release anniversary. Then, after that, let them leave, both Oozes and Rats.
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Jul 03, 2008, 03:10 AM // 03:10
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#9
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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I liked them when they first came (along with the earthquakes ) but I think they've outlived their usefulness.
CALL THE EXTERMINATORS AND GRAB THE SALT!! *Runs off to chase ooze's with a morton's salt can*
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Jul 03, 2008, 03:13 AM // 03:13
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#10
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Quote:
Originally Posted by Operative 14
I liked them when they first came (along with the earthquakes ) but I think they've outlived their usefulness.
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What they said
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Jul 03, 2008, 03:36 AM // 03:36
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#11
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/signed
They are kinda just annoying now.
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Jul 03, 2008, 05:06 AM // 05:06
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#12
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Wilds Pathfinder
Join Date: Aug 2005
Location: Los Angeles, California
Guild: Picnic Pioneers
Profession: E/
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The rats and ooze is Kaineng should become 5 times bigger and eat people during the dragon festival.
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Jul 03, 2008, 06:03 AM // 06:03
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#13
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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OK Anet, we get it, EotN was released. Please get rid of the rats and ooze.
/sign
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Jul 03, 2008, 06:21 AM // 06:21
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#14
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Krytan Explorer
Join Date: Jun 2008
Location: West Siiiiiiiiiiiiiide
Guild: Gwen Has A Thing For [Pyre]
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Quote:
Originally Posted by TheGuildWarsPenguin
The rats and ooze is Kaineng should become 5 times bigger and eat people during the dragon festival.
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I lol'd
But yea, either get rid of em or make them eat people and destroy towns!
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Jul 03, 2008, 06:27 AM // 06:27
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#15
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Banned
Join Date: Oct 2007
Guild: LLJK
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Quote:
Originally Posted by Kyomi Tachibana
I'm waiting for the day the oozes multiply by 100... each... then /Shockwave everyone in town to death.
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oh man i lol'd
i think they are there to show that guild wars is a "changing" game.lol
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Jul 03, 2008, 07:39 AM // 07:39
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#16
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Frost Gate Guardian
Join Date: Mar 2007
Profession: W/
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I say leave the ecosystem alone ...
... or add more things to it: I wouldn't mind some pigs running around.
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Jul 03, 2008, 09:07 AM // 09:07
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#17
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Desert Nomad
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i think there shold be just an option under the graphics menu, that shold allow people to deactivate the rats /oozes...
because those moving npcs heavily increase the Lag in Towns, especially in Cantha...
there should be a way for peopel to get rid of them, if you have seen them enough.
People who like them then just don't need to deactivate them, but those whoi want get rid of them would have the option to do so.
so simple
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Jul 03, 2008, 01:12 PM // 13:12
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#18
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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/signed
They're just taking up my running space.
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Jul 03, 2008, 01:15 PM // 13:15
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#19
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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/signed kill the rats
/signed make ooze 1000 times bigger and make it kill people.
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Jul 03, 2008, 01:26 PM // 13:26
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#20
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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/signed signed signed.
It's just annoying now.
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